• They Bleed Pixels is a 2D platformer that brings a pixelated style, a lot of blood and a stiff challenge to the table. This game is up there among the toughest I have played, but also one of the most fine-tuned games I have played. On an unrelated note, it's also got the most kicking I've ever done in a game. Hit the jump for the full review.

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  • In Arrival: Village Kasike you are working to grow your village by performing various tasks. You will need to provide food, build shelter and find villagers to expand your colony. Village Kasike is a sim, so it expects you to always be juggling multiple things. Thankfully, it's a very approachable, good looking sim.

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  • PixelJunk has become known for making small games with big charm. Between Monsters and the Shooter series PixelJunk has already claimed a good amount of my gaming time. Eden still had not caught my attention though until recently and upon giving it a chance, I found a quite charming little adventure.

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  • Wizorb is a retro RPG spinoff of the classic Arkanoid game. While it revolves around the classic gameplay, it adds some magic spells, enemies and even a ruined town you can fix with the money you earn. However, these new elements just aren't enough to make me interested in this gameplay style that is so old and so often used I'm simply bored with it.

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  • Adam’s Venture is a platformer adventure game in which Adam is in search for lost garden of Eden. It caught my attention with its low price of entry and gorgeous looking graphics so I decided to check it out. Read on to see how it held up.

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  • Puzzle Agent 2 is the followup to 2010's Puzzle Agent. It is one of my favorite point and click adventures as it combines a whacky, Fargo style mystery with brain teaser puzzles. The first game was a great intro to the series and here we have a great followup. Read on and tell you why.

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  • Hyper Snake aims to be the next evolution of the classic snake game, which is ironic because I just played Octopede which was claiming the same thing. I guess it is only natural though. Snake, practically as simple as a game can get, is just begging to have features thrown at it. Or, on the other hand, should it just be left alone?

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  • Really Big Sky is one of the craziest games I have ever played. There are so many things happening all the time and you never know what is headed your way next. The only thing you can do is hope, pray and of course, keep shooting!

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  • BEEP is a physics based platformer in which you travel around the galaxy to different planets to collect anti-matter. A "BEEP" is actually the name of the robot type that you use to explore planets. There is quite a bit of content in BEEP, including many physics based puzzles. Read on though to see why it didn't quite exceed expectation.

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  • 1000 Amps is a platforming focused adventure game in which you must make your way through the dark lighting it up. Everything you walk on will become illuminated with light to help you see around and also to allow you to use special abilities. 1000 Amps is a game I want to like, but am simply having a hard time doing so. Read on and I'll tell you why.

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  • Diving into Sequence, I had an idea in mind of what I thought it was going to be like, what I found out though is that I was completely wrong. Sequence is basically a combination of Persona and DDR. Sound absurd? Read on!

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  • Axel and Pixel is a point and click adventure with a fairly unique art style. Just looking at it gives you a taste of the weirdness that lies within as this artist and his dog go on an adventure.

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  • Rating Octopede is hard for me because it does a lot of good things, but as a whole picture just doesn't stand out the way I want it to. Octopede claims to be the evolution of snake. Everyone has played snake at some point and there is a ton of potential to make improvement upon it and Octopede does a lot of awesome things. Read on and I'll explain.

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  • I bought Painkiller: Recurring Evil as an impulse by thinking it was similar to Serious Sam. The disappointment that followed is hard to put words to. Let me say up front, I had no fun playing what I played of this game and don't plan on playing any more. With that out of the way, hit the jump and I'll tell you why.

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  • run roo run week 8 screenshot

    Another week of Run Roo Run stages have been released. This is nothing more than a personal service announcement really to let you know that you've got ten new stages to play! If you don't know anything about Run Roo Run then you want to read our Run Roo Run Review. Hit the jump for some more eye candy from this DLC.

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